We had no idea of what we could actually do movie-wise on a
desktop computer, so we started by performing several
experiments to simply find our limits. It was paramount to us
to to create a world that looked believable for our
characters. So questions arose: could we make water? Could we
make fire? How about smoke? And Fog? So we began
experimenting:
GROS
DK
Our very first go at
morphing a still
image. Crude, but we
did see potential in
the technique
Another composing
experiment, this time
it is digital smoke
coming out of a
skeletons eye sockets.
Our first experiments
with water reflections
was not very
encouraging.
A very simple morphed
walk cycle that later
came back to hunt us.
These experiments with a cape and a
flag blowing in the wind are examples
of techniques that looked promising,
but that we ultimately had to abandon.